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Overall, not bad. The possession mechanic worked nicely and the different music for each was a really nice touch. But the introduction of new possessions and how their abilities work for you would have saved a bit of confusion and the level design seemed a little bit scattered in the second stage, as if you were just meant to wander instead of more interesting bits drawing you in the correct direction. I did really like the level artwork and abilities though! Nice work!

Stuck at animated loading screen on WinXP. If it will be fixed, please support 32bit! :P